The Bell
Weapon Level
- 90
- 80
- 70
- 60
- 50
- 40
- 20
Weapon passive
- Taking DMG generates a shield which absorbs DMG up to 20% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by the shield, the character gains 12% increased DMG.
- Taking DMG generates a shield which absorbs DMG up to 23% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by the shield, the character gains 15% increased DMG.
- Taking DMG generates a shield which absorbs DMG up to 26% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by the shield, the character gains 18% increased DMG.
- Taking DMG generates a shield which absorbs DMG up to 29% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by the shield, the character gains 21% increased DMG.
- Taking DMG generates a shield which absorbs DMG up to 32% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by the shield, the character gains 24% increased DMG.
- 1
- 2
- 3
- 4
- 5
Ascension requirements
-
Mora
-
Scattered Piece of Decarabian's Dream
-
Black Crystal Horn
-
Energy Nectar