►Statistics
Rating:
Stats:
Attribute base 20* 40* 50* 60* 70* 80* 90 MAX HP 1039 3586 5999 7747 9292 10846 12410 13348 ATK 23 80 133 172 206 241 276 297 DEF 63 217 363 468 562 656 750 807 Elemental Mastery 0 0 28.8 57.6 57.6 86.4 115.2 115.2
►Suggested Teammates
-
Kazuha is an excellent Elemental damage buffer/debuffer and grouper. Childe is the character that can get the most out of his traits, increasing his damage to ludicrous levels while helping keep the enemies clumped.
-
Bennett can use his burst to apply an ATK% bonus to the team, while Kazuha can provide an additional elemental DMG bonus to the team. Bennett also has the ability to infuse weapons of characters inside his elemental burst radius with pyro when he is C6, meaning that any additional pyro DMG bonus provided by Kazuhas passive will provide a bonus for normal attacks of characters within C6 Bennetts elemental burst radius.
-
Xiangling like Childe enjoys all the benefits Kazuha brings into the team and the three of them together create an unbeatable elemental damage team
-
Double Anemo comps are well known for their general effectivenes, fast particle generation and strong CC capabilities, these two characters which people compare and debate on which one is better work perfectly together and will help skyrocket your damage to never seen levels.
-
Kazuha is an excellent partner to Klee, he can gather her bombs, group enemies, and offer a long lasting elemental burst which will allow her to fire non stop reactions, the ability to buff many elements at the same time will boost both her and Xingqiu another usual partner of Klee.
-
Kazuha is the best option to buff Ayakas offensive powers when she's being used in a permafreeze comp given this comp lack of elemental reactions
-
Kazuha is an excellent option to buff the power of Electro characters given her lack of other options to multiply their damage, Fischl's excellent base damage values get even crazier with a reliable partner to boost her power, debuffing Electro resitance, and buffing Electro DMG Bonus.
►Summary
Pros:
- Strong grouping capabilities. Perfect use of the Viridescent Venerer set.
- Great party buffing.
- Long duration burst allows him to become any elemental aura the team needs.
Cons:
- Decent but not super good damage.
- Can scale off many different stats, you won't see his max potential without many hours of farming.
Building tips:
- Kazuha's access to the Viridescent Venerer x4 set means that this set will be his best set most of the time, thanks to the set's strength and versatility and it's ability to affect all of his skills at the same time.
- Kazuha is an Anemo character with access to both decent ratios in his attacks and also multi-hit swirls, this makes it so that while Kazuha wants to build EM not only for his personal damage but his buffing capabilities, he can make excellent use of Crit and ATK stats while also needing ER stats to keep his strong Elemental Burst going off cooldown. This all means that a Kazuha can scale as much as the player is willing to farm for his artifacts.
- Kazuha can utilize practically any Sword that has any of the substats he desires, while the Freedom-Sworn sword offers the most bonus to his damage and team buffing capability any other weapon will perform relatively well on him. Kazuha can make great use of 4-star weapons like the Iron Sting, Sacrificial Sword, and even and even 3-star weapons like the Dark Iron Sword.
Gameplay tips:
- Kazuha's hold skill has a higher suction radius and higher damage to boot compared to his press skill, use it only when the enemies are spread far out or when you are ready to switch out after you burst, using his press skill three times against his hold skill twice over 18 seconds will generate one more energy particle and deal slightly higher overall damage but most importantly will allow you to swirl 6 times instead of 4 making the damage difference a lot more noticeable.
- Kazuha can swirl multiple elements at once with his elemental skill and burst allowing him to give his party two or more different elemental bonuses.
- Kazuha's skill and burst will seek any element in their radius of effect even elements affecting the character or environmental hazards, after finding any elements it will absorb any element found given this priority, Pyro > Hydro > Electro > Cryo, the Anemo component of his skill and burst will continue creating swirl reactions.
constellations power:
- More skill usage means more swirls, more energy more buffs, and more overall damage, this is an excellent pick-up if you enjoy Kazuha although it is by no means necessary to for him to be a T0 character.
- Great constellation that will make Kazuha even a better buffer for his team.
- More skill damage, while good swirls are your bread and butter this won't be too noticeable.
- 3 extra energy won't be noticeable especially after C1.
- Kazuha's burst is very strong, still his damage comes mostly from reactions so this won't be a big improvement.
- An interesting buff to main DPS Kazuha, if you like Kazuha and you are at this point this is a good pick up.
►Constellations.
► Talents
Passive Talent 1
Cloud Strider
Passive Talent 2
Soumon Swordsmanship
Passive Talent 3
Poetics of Fuubutsu
Basic attack
Normal Attack: Garyuu Bladework
Ability | LVL1 | LVL2 | LVL3 | LVL4 | LVL5 | LVL6 | LVL7 | LVL8 | LVL9 | LVL10 | LVL11 |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG | 44.98% | 48.64% | 52.3% | 57.53% | 61.19% | 65.38% | 71.13% | 76.88% | 82.63% | 88.91% | 96.1% |
2-Hit DMG | 45.24% | 48.92% | 52.6% | 57.86% | 61.54% | 65.75% | 71.54% | 77.32% | 83.11% | 89.42% | 96.65% |
3-Hit DMG | 25.8% + 30.96% | 27.9% + 33.48% | 30% + 36% | 33% + 39.6% | 35.1% + 42.12% | 37.5% + 45% | 40.8% + 48.96% | 44.1% + 52.92% | 47.4% + 56.88% | 51% + 61.2% | 55.13% + 66.15% |
4-Hit DMG | 60.72% | 65.66% | 70.6% | 77.66% | 82.6% | 88.25% | 96.02% | 103.78% | 111.55% | 120.02% | 129.73% |
5-Hit DMG | 25.37%×3 | 27.44%×3 | 29.5%×3 | 32.45%×3 | 34.52%×3 | 36.88%×3 | 40.12%×3 | 43.37%×3 | 46.61%×3 | 50.15%×3 | 54.21%×3 |
Charged Attack DMG | 43% + 74.65% | 46.5% + 80.72% | 50% + 86.8% | 55% + 95.48% | 58.5% + 101.56% | 62.5% + 108.5% | 68% + 118.05% | 73.5% + 127.6% | 79% + 137.14% | 85% + 147.56% | 91.88% + 159.5% |
Charged Attack Stamina Cost | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
Plunge DMG | 81.83% | 88.49% | 95.16% | 104.67% | 111.33% | 118.94% | 129.41% | 139.88% | 150.35% | 161.76% | 173.18% |
Low/High Plunge DMG | 163.63% / 204.39% | 176.95% / 221.02% | 190.27% / 237.66% | 209.3% / 261.42% | 222.62% / 278.06% | 237.84% / 297.07% | 258.77% / 323.21% | 279.7% / 349.36% | 300.63% / 375.5% | 323.46% / 404.02% | 346.29% / 432.54% |
Elemental skill
Chihayaburu
Ability | LVL1 | LVL2 | LVL3 | LVL4 | LVL5 | LVL6 | LVL7 | LVL8 | LVL9 | LVL10 | LVL11 | LVL12 | LVL13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Press Skill DMG | 192% | 206.4% | 220.8% | 240% | 254.4% | 268.8% | 288% | 307.2% | 326.4% | 345.6% | 364.8% | 384% | 408% |
Press CD | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s |
Hold Skill DMG | 260.8% | 280.36% | 299.92% | 326% | 345.56% | 365.12% | 391.2% | 417.28% | 443.36% | 469.44% | 495.52% | 521.6% | 554.2% |
CD (hold) | 9s | 9s | 9s | 9s | 9s | 9s | 9s | 9s | 9s | 9s | 9s | 9s | 9s |
Elemental Burst
Kazuha Slash
Ability | LVL1 | LVL2 | LVL3 | LVL4 | LVL5 | LVL6 | LVL7 | LVL8 | LVL9 | LVL10 | LVL11 | LVL12 | LVL13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Slashing DMG | 262.4% | 282.08% | 301.76% | 328% | 347.68% | 367.36% | 393.6% | 419.84% | 446.08% | 472.32% | 498.56% | 524.8% | 557.6% |
DoT | 120% | 129% | 138% | 150% | 159% | 168% | 180% | 192% | 204% | 216% | 228% | 240% | 255% |
Additional Elemental DMG | 36% | 38.7% | 41.4% | 45% | 47.7% | 50.4% | 54% | 57.6% | 61.2% | 64.8% | 68.4% | 72% | 76.5% |
Duration | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s |
CD | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s |
Energy Cost | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |
►Ascencion requirements
Levelup requirements
-
20000
-
1
- none
-
3
-
3
20
-
40000
-
3
-
2
-
10
-
15
40
-
60000
-
6
-
4
-
20
-
12
50
-
80000
-
3
-
8
-
30
-
18
60
-
100000
-
6
-
12
-
45
-
12
70
-
120000
-
6
-
20
-
60
-
24
80
Talent level up requirements
-
12500
-
3
-
6
1-2
-
17500
-
2
-
3
2-3
-
25000
-
4
-
4
3-4
-
30000
-
6
-
6
4-5
-
37500
-
9
-
9
5-6
-
120000
-
4
-
4
-
1
6-7
-
260000
-
6
-
6
-
1
7-8
-
450000
-
12
-
9
-
2
8-9
-
700000
-
16
-
12
-
2
-
1